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1 интерполяция в промежутках между элементами изображения
Automation: sub-pixel interpolation (в видеосистеме)Универсальный русско-английский словарь > интерполяция в промежутках между элементами изображения
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Comparison of H.264 and VC-1 — H.264 and VC 1 are popular video compression standards gaining use in the industry as of 2007[update]. Contents 1 Overview 2 Terminology 3 Features … Wikipedia
Anti-aliasing — In digital signal processing, anti aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high resolution signal at a lower resolution. Anti aliasing is used in digital photography, computer… … Wikipedia
Spatial anti-aliasing — In digital signal processing, spatial anti aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high resolution image at a lower resolution. Anti aliasing is used in digital photography, computer… … Wikipedia
Motion compensation — is an algorithmic technique employed in the encoding of video data for video compression, for example in the generation of MPEG 2 files. Motion compensation describes a picture in terms of the transformation of a reference picture to the current… … Wikipedia
Saffron Type System — The Saffron Type System is a system for rendering high quality scalable type on digital displays. Developed by Mitsubishi Electric Research Laboritories (MERL), Saffron is built on a core of Adaptively Sampled Distance Field (ADF) technology.… … Wikipedia
RGB color model — RGB redirects here. For other uses, see RGB (disambiguation). A representation of additive color mixing. Projection of primary color lights on a screen shows secondary colors where two overlap; the combination of all three of red, green, and blue … Wikipedia
Subpixelrendering — Ein Subpixel (etwa „Teilbildpunkt“) ist eine Untereinheit bei der Unterteilung eines Pixels. Anwendung in der Bilddigitalisierung Bei der Bildaufnahme werden Größe und Anzahl der Pixel meist durch das Aufnahmegerät bestimmt, teils auch durch die… … Deutsch Wikipedia
Z-fighting — is a phenomenon in 3D rendering that occurs when two or more primitives have similar values in the z buffer, and is particularly prevalent with coplanar polygons. The effect causes pseudo random pixels to be rendered with the color of one polygon … Wikipedia
Nyquist–Shannon sampling theorem — Fig.1: Hypothetical spectrum of a bandlimited signal as a function of frequency The Nyquist–Shannon sampling theorem, after Harry Nyquist and Claude Shannon, is a fundamental result in the field of information theory, in particular… … Wikipedia
InfiniteReality — refers to a 3D graphics hardware architecture and a family of graphics systems that implemented the aforementioned hardware architecture that was developed and manufactured by Silicon Graphics from 1996 to 2005. The InfiniteReality was positioned … Wikipedia
MPEG-1 — Moving Picture Experts Group Phase 1 (MPEG 1) Filename extension .mpg, .mpeg, .mp1, .mp2, .mp3, .m1v, .m1a, .m2a, .mpa, .mpv Internet media type audio/mpeg, video/mpeg Developed by ISO, IEC Type of format audio, vid … Wikipedia